Queensland University of Technology
Bachelor of Science/Bachelor of Games and Interactive Environments
Brisbane, Queensland, Australia
Level
Bachelor
Duration
4F
Campus
Gardens Point (QLD)
Intl. Tuition
A$48,200 (2027-28)
Home Tuition
A$9,200 (2027-28)
Intake
February 2027
See how your grades stack up for this course
With an Ascenda account you get your fit and admit odds for every programme, a shortlist you can compare, and your deadlines and applications in one place.
Course Overview
Bachelor of Science/Bachelor of Games and Interactive Environments at Queensland University of Technology in Brisbane, Queensland, Australia is a bachelor programme designed to give you both rigorous academic grounding and exposure to current practice in the field.
- Study with academics who are active researchers and industry practitioners, with regular contact through seminars, tutorials, and project work.
- Develop core knowledge in your first year before specialising through optional modules in later years tailored to your interests and career goals.
- Build practical, transferable skills — analysis, communication, teamwork, and project delivery — that employers across sectors actively look for.
- Access dedicated employability support including internships, placements, alumni mentoring, and a careers service that connects students to graduate roles.
- Join a global student community with extracurricular societies, sports, volunteering, and study-abroad opportunities to round out your university experience.
The University at a Glance
Student Population
52,423
Staff Ratio
18.0:1
International
18.0%
Career Prospects
Employment Rate
78.0%
of graduates employed
Avg Starting Salary
£33,970
First-year earnings
Costs & Living
City & Location
Major metropolitan (>1m inhabitants)
Course Curriculum
Year 1
- Foundations of Bachelor of Science/Bachelor of Games and Interactive Environments
- Academic and Research Skills
- Quantitative Methods
- Introduction to Theory and Practice
- Optional language or breadth module.
Year 2
- Intermediate Bachelor of Science/Bachelor of Games and Interactive Environments topics
- Applied Methods and Tools
- Group Project
- Two optional pathway modules
- Career and Industry Insights.
Year 3
- Advanced Bachelor of Science/Bachelor of Games and Interactive Environments
- Independent Dissertation or Capstone Project
- Two specialist optional modules aligned with your interests
- Employability and Professional Development.
Entry Requirements
Subjects
- For additional information about the admissions criteria for QUT and for this course, refer to QUT's website. | Applicant must be 16
- Completion of Year 12 or attained age 18 years
Assessment Methods
Assessment is varied across the programme and may include: Written examinations across foundational modules; Coursework essays and analytical reports; Group and individual projects with presentations; Practical lab, studio, or fieldwork assessments where relevant; A final-year dissertation or capstone project that lets you specialise in a topic of your choice.
Campus & City Life
Student Population
52,423
Total students
Staff Ratio
18:1
Students per staff
International Students
18%
Of student body
Campus at a Glance
City Size
Major metropolitan (>1m inhabitants)
Climate (indicative)
Mild coastal
Safety Index (indicative)
8.0/10
Transport
Good (close to station or regional airport)
Social Scene
Friendly community | Coastal lifestyle | Entrepreneurial / start-up culture
University Stats
Career & Outcomes
Graduate Employment
78%
Employed after graduation
Avg Starting Salary
£33,970
Average first-year salary
Costs & Living Expenses
Total Programme Cost
A$192,800
For full 4F